This time she also talks about the past and present impact of her father, who was diagnosed with ALS (Lou Gehrig’s disease) when she was 11 and died when she was 16.
“My dad was a coach, and I love bringing his spirit of coaching into the workplace, and to help my staff feel like they are being the best versions of themselves that they can be,” she says.
As she mentions her father, tears, unbidden, fall down her cheeks. She's not ashamed of them; each one honors her father’s legacy.
“I was a Pell Grant kid who came to Western because of the help I got from those grants and scholarships. I wouldn’t be where I am today if not for that help, which is why I always try and pay that forward whenever I can,” Lührs says. “Western was the first place in my life where I didn’t feel completely alone. I made so many friendships that I still have to this day. Of the 11 bridesfolk in my wedding, 10 of them were friends from Western.”
In the 13 years since she “accidentally” joined the ranks of the games industry, Lührs has continued to work in community theater, fed her love of backpacking with frequent off-the-grid trips into the back country with her cadre of staunch WWU girlfriends, and just wrapped up her first novel – replete, unsurprisingly, with fantasy intrigue – which she hopes to sell in 2025.
“Any WWU alums out there who are literary agents, give me a call!” she adds.
As she reflects back on her 13 years in the gaming industry, she is asked what she thinks the industry will look and feel like 13 years from now, and what role she hopes to play in it.
“I think 13 years from now the industry will still be figuring out what it is. But I hope I am still telling cool stories to cool people ... and hopefully some of those people will be that next generation of storytellers.”